In Basketball Can You Stop Dribbling and Start Again
RULE NO. 10: Violations and Penalties
Section I—Out-of-Bounds
- A thespian shall not be the last to touch the ball before it goes out-of-bounds.
- PENALTY: Loss of brawl. The ball is awarded to the opposing team at the boundary line nearest the spot of the violation.
- EXCEPTION: On a throw-in which goes out of bounds and is not touched by a player in the game, the ball is returned to the original throw-in spot.
Section II—Dribble
- A actor shall non run with the ball without dribbling it.
- A thespian in control of a dribble who steps on or outside a boundary line, even though not touching the ball while on or outside that purlieus line, shall non be allowed to return inbounds and keep his dribble. He may non even exist the first histrion to touch the ball after he has re-established a position inbounds.
- A histrion may non dribble a second fourth dimension afterwards he has voluntarily concluded his first distill.
- A player who is dribbling may not put whatsoever part of his hand under the brawl and (1) carry it from one indicate to another or (2) bring it to a pause and so continue to dribble once more.
- A player may dribble a second time if he lost command of the ball because of:
- A field goal attempt at his basket, provided the ball touches the backboard or handbasket band
- An opponent touching the ball
- A pass or fumble which touches his backboard, basket ring or is touched by another thespian.
- PENALTY: Loss of ball. Ball is awarded to the opposing squad on the sideline nearest the spot of the violation merely no nearer the baseline than the foul line extended.
Section 3—Thrower-in
A thrower-in shall not (one) carry the ball onto the court; (2) neglect to release the brawl within 5 seconds; (iii) touch it on the court before it has touched some other player; (4) leave the designated throw-in spot which is one step to his left or right; (five) throw the ball so that information technology enters the handbasket before touching anyone on the court; (6) step on the court over the boundary line before the ball is released; (vii) throw the brawl out-of-bounds without it being touched by a player in the game; (eight) exit the playing surface to gain an advantage on a throw-in; (nine) hand the ball to a player on the court.
- EXCEPTION: After a field goal or gratis throw as a upshot of a personal foul or the beginning of a period, the thrower-in may run the end line or pass to a teammate behind the terminate line.
- Punishment: Loss of ball. The brawl is awarded to the opposing team at the original spot of the throw-in.
Department IV—Strike the Brawl
- A player shall not kick the ball or strike it with the fist.
- Kicking the brawl or hitting it with any function of the leg is a violation when information technology is an intentional act. The brawl accidentally hit the foot, the leg or fist is not a violation.
- A thespian may not apply whatsoever part of his leg to intentionally move or secure the ball.
- Penalisation:
- If the violation is past the offense, the brawl is awarded to the opposing team on the sideline nearest the spot of the violation but no nearer to the baseline than the free throw line extended.
- If the violation is by the defense while the ball is in play, the offensive team retains possession of the ball on the sideline nearest the spot of the violation but no nearer the baseline than the foul line extended.
- If the violation occurs during a throw-in, the opposing squad retains possession at the spot of the original throw-in with all privileges, if any,
- Penalisation:
Section V—Jump Brawl
- A player shall not violate the spring ball rule (Dominion 6—Section Seven).
- During a jump ball, a personal foul committed prior to either squad obtaining possession, shall exist ruled a "loose ball" foul.
- If the violation or foul occurs prior to the ball being legally tapped, neither the game clock or shot clock shall be started.
- Penalisation:
- In (a) above, the ball is awarded to the opposing squad on the sideline nearest the spot of the violation.
- In (a) above, if in that location is a violation past each team, or if the official makes a bad toss, the toss shall be repeated with the same jumpers.
- In (b) above, free throws may or may not be awarded, consequent with whether the penalty is in effect (Rule 12B—Section 8).
Section 6—Offensive 3-Second Rule
- An offensive player shall not remain for more than than three seconds in that part of his costless throw lane between the endline and extended 4' (imaginary) off the court and the further edge of the gratuitous throw line while the brawl is in control of his team.
- Allowance may be fabricated for a player who, having been in this surface area for less than three seconds, is in the act of shooting at the end of the tertiary second. Nether these conditions, the 3-second count is discontinued while his continuous motion is toward the handbasket. If that continuous move ceases, the previous iii-second count is continued. This is as well true if it is imminent the offensive actor will leave this area.
- The 3-2d count shall not begin until the brawl is in command in the offensive squad's frontcourt. No violation can occur if the ball is batted away by an opponent.
- Penalty: Loss of brawl. The ball is awarded to the opposing team on the sideline at the gratis throw line extended.
Department 7—Defensive Three-2d Dominion
- The count starts when the offensive team is in control of the ball in the frontcourt.
- Any defensive player, who is positioned in the 16-pes lane or the surface area extending four feet by the lane endline, must exist actively guarding an opponent within 3 seconds. Actively guarding means being inside arm's length of an offensive player and in a guarding position.
- Whatever defensive histrion may play any offensive player. The defenders may double-team whatever role player.
- The defensive iii-second count is suspended when: (i) a thespian is in the act of shooting, (2) in that location is a loss of team control, (3) the defender is actively guarding an opponent, (4) the defender completely clears the 16-pes lane or (5) it is imminent the defender volition get legal.
- If the defender is guarding the player with the ball, he may be located in the 16-foot lane. This defender is not required to be in an actively guarding/arms distance position. If another defender actively guards the player with the ball, the original defender must actively baby-sit an opponent or leave the 16-foot lane. In one case the offensive player passes the ball, the defender must actively guard an opponent or exit the 16-human foot lane.
- Penalisation: A technical foul shall be assessed. The offensive team retains possession on the sideline at the free throw line extended nearest the point of suspension. The shot clock shall remain the same as when play was interrupted or reset to 14 seconds, whichever is greater.
- If a violation is whistled during a successful field goal attempt, the violation shall be ignored and play shall resume as afterwards any successful handbasket.
Section VIII—Viii-2nd Rule
A team shall non exist in continuous possession of a ball which is in its backcourt for more 8 consecutive seconds.
- EXCEPTION (1): A new 8 seconds is awarded if the defence force: (1) kicks or punches the ball, (2) is assessed a personal or technical foul, or (3) is issued a delay of game alarm.
- EXCEPTION (ii): A new eight seconds is awarded: (ane) if play is suspended to administer Comments on the Rules—N—Infection Control, (2) when a squad gains control of a leap ball in the backcourt, or (3) during a frontcourt throw-in into the backcourt in the last ii minutes of the quaternary and last two minutes of any overtime period.
- Penalisation: Loss of ball. The brawl is awarded to the opposing team at the midcourt line.
Department IX—Ball in Backcourt
- A player shall not be the offset to bear upon a brawl which he or a teammate caused to become from frontcourt to backcourt while his team was in control of the ball.
- EXCEPTION: Rule 8—Section III—e.
- During a jump ball, a effort for a goal, or a state of affairs in which a player taps the ball away from a congested area, as during rebounding, in an attempt to go the ball out where player control may exist secured, the brawl is not in control of either team. Hence, the restriction on first touching does not employ.
- Penalization: Loss of ball. The ball is awarded to the opposing team at the midcourt line.
Section X—Swinging of Elbows
A actor shall not be allowed excessive and/or vigorous swinging of the elbows in swinging motion (no contact) when a defensive player is nearby and the offensive histrion has the ball.
- Penalization: Loss of ball. The brawl is awarded to the opposing team on the sideline, most- est the spot of the violation just no nearer the baseline than the foul line extended.
Department XI—Inbound Basket From Below
A player shall non be the last to touch a ball which rises above the rim level within the cylinder from below.
- Penalization: Loss of ball. The ball is awarded to the opposing team on the sideline at the gratis throw line extended.
Section XII—Illegal Assist in Scoring
- A role player may not assist himself in an effort to score past using whatever office of the rim, net, backboard or basket support to lift, hold or heighten himself.
- A thespian may not assistance a teammate to proceeds height while attempting to score.
- PENALTY: Loss of ball. The ball is awarded to the opposing team on the sideline at the gratuitous throw line extended.
Section XIII—Traveling
- A player who receives the brawl while standing still may pin, using either foot as the pivot pes.
- A player who gathers the brawl while progressing may take (1) two steps in coming to a end, passing or shooting the ball, or (ii) if he has non still dribbled, one footstep prior to releasing the ball. A actor who gathers the ball while dribbling may accept 2 steps in coming to a cease, passing, or shooting the ball.
- The first pace occurs when a foot, or both feet, touch the floor later on gaining control of the brawl.
- The 2d stride occurs after the first pace when the other foot touches the floor, or both feet touch the floor simultaneously.
- A player who comes to a stop on stride i when both feet are on the floor or touch the flooring simultaneously may pivot using either foot as his pin. If he jumps with both feet he must release the brawl before either foot touches the floor.
- A player who lands with ane foot commencement may only pivot using that foot.
- A progressing actor who jumps off one human foot on the offset step may land with both feet simultaneously for the second stride. In this situation, the player may non pivot with either human foot and if 1 or both anxiety get out the flooring the brawl must be released before either returns to the floor.
- In starting a dribble after (1) receiving the brawl while standing still, or (2) coming to a legal stop, the ball must be out of the player's paw earlier the pivot foot is raised off the floor.
- If a player, with the ball in his possession, raises his pivot foot off the floor, he must pass or shoot before his pivot foot returns to the floor. If he drops the ball while in the air, he may not be the kickoff to touch the ball.
- A thespian who falls to the floor while holding the ball, or while coming to a stop, may non gain an advantage by sliding.
- A player who attempts a field goal may non be the first to bear upon the ball if it fails to impact the backboard, basket ring or some other player.
- A thespian may non be the first to touch his own pass unless the ball touches his dorsum- lath, basket ring or another histrion.
- Upon ending his dribble or gaining control of the ball, a player may not touch the floor consecutively with the same foot (hop).
- Punishment: Loss of ball. The ball is awarded to the opposing team on the sideline, nearest spot of the violation but no nearer the baseline than the foul line extended.
Section XIV—Offensive Screen Set Out-of-Bounds
An offensive player shall not leave the playing area of the floor on the endline in the frontcourt for the purpose of setting a screen.
- Punishment: Loss of ball. The brawl is awarded to the opposing squad on the sideline at the signal of intermission but no nearer to the baseline than the foul line extended.
Section Xv—Offensive Player Out-of-Premises
An offensive histrion shall non leave the playing expanse of the court without returning immediately and cannot repeatedly leave and re-enter the court.
- EXCEPTION: (ane) injury, (ii) inbounding the ball on a throw-in and (3) any other unusual circumstance.
- PENALTY: Loss of ball. The brawl is awarded to the opposing team on the sideline at the point of pause only no nearer to the baseline than the foul line extended.
Section Sixteen—Five-Second Dorsum-to-the-Basket Violation
An offensive player in his frontcourt below the free throw line extended shall not be permitted to distill with his dorsum or side to the basket for more than than 5 seconds.
The count ends when (1) the histrion picks upwards the ball, (2) dribbles above the free throw line extended or (3) a defensive player deflects the brawl abroad.
- Penalisation: Loss of ball. The ball is awarded to the opposing squad out-of-premises on the nearest sideline at the gratis throw line extended.
Source: https://official.nba.com/rule-no-10-violations-and-penalties/#:~:text=A%20player%20may%20not%20dribble,then%20continue%20to%20dribble%20again.
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